Wednesday, August 19, 2015

Babes 2 slated for Kickstarter

We are excited to announce Babes 2 will be coming to Kickstarter on September 14th 2015. There are all new Babes featured for the campaign along with an assortment of new Sidekicks. There will also be all new Relics which are previously unreleased or limited release minis, offered again as Kickstarter exclusives in the Bomb Kit pledge level. This funding campaign will be a shorter two-week run so save your pennies and get ready for the finale on September 28th.



Friday, July 10, 2015

PRE-ORDER and KICKSTARTER items live in the web store.

PRE-ORDER and KICKSTARTER
Items are now in the store!
PREORDER items are being manufactured and are not currently in stock. This batch of releases is expected to ship in August 2015.
All items listed in the Kickstarter category are currently being manufactured. Estimated time of delivery is October 2015. Please note that orders containing PREORDER or KICKSTARTER items will be held until complete


Friday, July 3, 2015

Happy 4th of JULY Weekend!

Use the discount code JULY4TH in the shopping cart for 30% off your total order!



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SURVEYS

Survey sent on 07/01/2015 -- 98 Backers (84 responses)

Surveys went out earlier this week and the response has been superb! There are only a handful of replies we are waiting on which should come through after the weekend and we’ll be sending out the codes for your rewards selections this coming week.

If you have not received your survey yet, please check the email account linked to your Kickstarter account and see if it may be in the spam folder. The Kickstarter system does not allow us to re-send surveys and we need to know where to send the gift code for your pledge amount.




Having cleared a few client things off the workbench this week, I will be back to sculpting on the Azhro Rider, Psyfer, and Lancer Brute.




We received the leg print for the Cybot but the chassis missed this shipment and should be coming with the next batch of prints. This pic is of the leg part with an existing Aggressor casting for comparison. The parts for the Scutter are at the printer now.




There are a few more tweaks to the details on the Barracuda Rocket Bike and those will be sent out next. That will complete all of the printed parts funded on the Heavy Support campaign and then we can get them off to moldmaking.

We also received a few parts for regular Bombshell releases which will be added to the web store next week. One of these is the Slugger weapon sprue for our upcoming Space Aces release.




To all our US backers, we wish you and your families a happy July 4th Holiday Weekend! Thanks for your support and interest in our Bombshell items!

Patrick
~The Sculptdude

Thursday, June 11, 2015

June is for Cats!




June is "Adopt a Cat" month, so in honor of that, several of our "catastic" minis are on sale through the rest of June! All individual models of a feline nature from Babes, Sidekicks or Counterblast are 20% off. So don't pussyfoot around--get yours today!

Saturday, May 16, 2015

FUNDED - Thank You!




CONGRATULATIONS TO ALL OUR BACKERS!

Thanks for making this such a great project! We appreciate all of our fans, supporters, and followers who make it possible for us to keep making cool stuff. Believe me when I say that none of this would be possible without you.

Over the coming weeks I will be posting regular updates with photos of sculpts, 3D prints, and masters as we go into production for these pieces.

There will be an update with detailed info about how to select your rewards and a step-by-step process to make it as easy as possible to get your selected items.

Also - we are currently in the process of building a new project that will be specifically for the GDF Heavy Combot as well as a few other items. We will keep you posted on that as well.

In the meantime, I'm going to take a weekend break and then start making tons of cool stuff for you all!

Thanks again!
Patrick

Monday, May 4, 2015

COUNTERBLAST Heavy Support Kickstarter



COUNTERBLAST Heavy Support offers vehicles, robots, and creature miniatures to expand your Adventure Battle Games!


Why return to Kickstarter? We have all of the digital models shown ready to go into production, but digital printing, molding and mastering, and casting runs are expensive. It would take longer for us to raise the funds to put these models into production over time than if we ask for funds to make a collection of them at one time. We want to get these models to the players as soon as possible, and Kickstarter can make that possible.

Friday, May 1, 2015

Mission to Safaris VII


Lancer Captain Shar’naan is wanted for dealing in black market goods. GDF intelligence has tracked the Lancer Captain and his crew to a small outpost on Safaris VII. The Lancer Captain is indeed here to acquire black market goods, rumor has it a small consignment of Fahz Jiin to smuggle in the hopes of turning a profit. He and his crew arrive to find GDF forces patrolling the outpost and in the way of their objective.

FORCES:



GDF Crew Roster (200 points)
Mission - Abduction 
  • Medical Officer (Leader)
  • Security Officer
  • Sharpshooter
  • Psifer - Power Blast
  • 2 Sentries
  • 2 Security Bots



Lancers Crew Roster (209 points)
Mission - Covert Action
  • Captain (Leader)
  • Lanceguard
  • Scout
  • Fixer
  • Psifer - Power Blast, Heal, Force Field

TURN 1
The Lancers swiftness gains them the initiative. The Scout and Captain rush forward toward their objective, a small Inhabitabubble, keeping to cover.


The Fixer attempts to move forward toward  the hut as well, but is fired upon by the GDF Sharpshooter perched atop some crates on Overwatch.



The Sharpshooter misses and the Fixer ducks among another stack of crates, returning fire, but also misses. The Lanceguard now aware of the danger, takes aim on the Sharpshooter and fires, scoring two hits which prove fatal. The GDF Sharpshooter falls, the first casualty of the conflict. The Lancer Psifer remains behind cover, but draws upon the Deep to protect the Fixer and the Lanceguard with Force Field. Her attempts are unsuccessful.


The main force of GDF surges forward. Twin security bots fire, but miss their Captain and Lanceguard targets. The stalwart GDF do not Panic, remaining intent in the arrest of the Captain and his crew.

TURN 2
The GDF manage to wrest the initiative from the Lancers. The Medical Officer sets the Security Bots on Overwatch from an advantageous position by a reception tower.


Before her cremates move out, the Lancer Psifer once again attempts to protect them and manages to gain shielding for the Lanceguard. The Fixer fires at the Security Bots, but misses. The Lanceguard also tries to remove the Security Bot threat and he, too, misses. The Captain wants to move forward to make his rendezvous and attempts to shoot the GDF leader, but he is interrupted by shots from the Security bots, who open fire.  One shot strikes close, but the Captain ducks behind some barrels which deflect the shot.


The Captain aims and scores 3 hits on his target, the GDF leader. Shielding deflects 1 of the deadly bolts, but 2 get through and the Medical Officer goes down. The GDF Security Officer engages the Lancer scout in melee, but neither is able to gain the upper hand. The GDF Psifer calls upon the Deep and Power Blasts the Lancer Captain, causing a wound. Both GDF Sentries shoot at the Captain, but their hits are deflected.



TURN 3
The Lancers gain initiative. The Lancer Scout manages to successfully disengage, retreats a short distance away from the Security Officer and fires at him, but misses. Meanwhile the Lancer Captain makes a run for it and reaches the doorway of his destination. The Fixer moves forward taking a shot at the Security Officer, but misses. Fortunately for her and the Lanceguard, the Lancer Psifer is able to put shielding on both of them. The Lanceguard scores three hits on the Security Officer. Two get through, taking the Security Officer down. Both GDF Sentries and the GDF Psifer charge the Lancer Captain, determined to make their arrest. The Captain gets a few shots off before they reach him, managing to cause a wound to the GDF Psifer. A furious melee ensures with no one gaining the upper hand. Both Security bots move to shoot at the Lancer Scout, but miss.

TURN 4
The Lancers gain the initiative yet again. Their Scout aims takes down the GDF psifer. The Captain remains in melees with the two GDF sentries. The Security bots attempt to pin down the Lancer Scout, but cover negates both hits. The Lanceguard attempts to take out a Security bot, but misses. Both GDF Sentries press the Captain in melee, but gain no advantage. The Lancer Psifer attempts to call upon the Deep to Power Blast a Security bot, but is unsuccessful. The Fixer aims and fires at a GDF Sentry, but misses.


TURN 5
Once again the Lancers quickness serves them well. The Lancer Scout aims and fires, taking down one sentry. The Captain remains locked in melee with the remaining GDF Sentry. The Lancegaurd manages to score a damaging hit, finally taking down one of the Security Bots.
The remaining Security bot fires at the Scout, but misses. The Lancer Psifer attempts to Power Blast the Security bot, but is unsuccessful. As the Security Bot remains a threat, the Lancer Psifer manages to shield the Lancer Scout with Force Field. The Fixer tries to do her part, firing at the Security bot, but the bolt is deflected by its tough armor.

TURN 6
The Lancer Scout shoots the Security bot, but the hit is deflected. The Captain remains in melee with the GDF Sentry who manages to cause a second wound to the Captain. Taking careful aim, the Lanceguard finally manages to take down the remaining Security bot. The Fixer races toward her Captain to aid him while the Lancer Psifer moves within range of the GDF Sentry and strikes him with Power Blast, taking him down.

This cleared the field for the Lancer Captain to acquire his stash and the crew made off with the goods.