Tuesday, March 3, 2015


March marks one year since we funded the initial Kickstarter project to produce the COUNTERBLAST Adventure Battle Game. What better way to celebrate this month than to release a whole slew of COUNTERBLAST related things! You can learn more about COUNTERBLAST  here.

All this month the COUNTERBLAST Adventure Battle Game Core Rulebook is on sale for 20%! This book includes the Rulebook PDF.  We have also discounted the Core Rulebook PDF to $5.99. Each of the five Faction Core Starter Sets are also 20% OFF. If you missed out on the Kickstarter project, now is the best time to jump in and try out COUNTERBLAST! The SALE items are here.

From the previous post you will know that over the last several months we have been working tirelessly here at Bomb Squad Central to create the FREE Addendum 1.1 rules supplement. Today we can say HERE IT IS!

This Addendum 1.1 PDF replaces, enhances, and clarifies some of the rules listed in the COUNTERBLAST: Adventure Battle Game Core Rulebook. It is more than just an errata file. The main focus of this document is to address the posts in the Facebook Group as well as all of the questions from the Forums to make sure the engine runs as smoothly as possible. We have been going through the rules and crew lists with a fine-toothed comb to make sure as much material is corrected and clarified to make the game as playable and as fun as possible.

It also features printable Tokens & Counters, Templates, Gameplay Summary reference cards, Psionic Powers Cards, and Crew Rosters for use in the COUNTERBLAST™ Adventure Battle Game.

What's more we have included all new Psionic Powers Cards that have updated stats and rules from the Addendum supplement. All of the various factions also have all new statcards which have been been added to the web store as well. These new cards replace all of the old cards printed in the book and have been formatted to make them easy to print and cut out.

Due to the minor adjustments and tweaks involved in the clarifications it was best to work up new statcards for everyone. So, you can download the PDF files here with all of the updated faction statcards.


But wait, there's more!

Dr. Zardov and the Robot Menace is now available as its own Lancers Crew. This mad scientist terrorizes the Outer Reaches with his hordes of robots menacing the citizenry. His lust for immortality resulted in an accident that left his brain trapped in a mechanical body. He's more machine now than man, twisted and evil.

36030 - Dr. Zardov - $9.99
33009 - Lancers Robot Menace Set - $49.99

This set contains everything to make Dr. Zardov's Robot Menace Crew
  • 1 Dr. Zardov
  • 1 1ST1 Bot
  • 1 2ND1 Bot
  • 2 Bde Bots
  • 3 MInE Bots
  • 3 plastic domes
  • 1 Cybrain sprue
  • 1 Particle Beam Weapon sprue
  • 1 Equipment & Tools sprue
Set also includes FREE download of the Beta Statcard page PDF you can print to play.

Monday, February 16, 2015

COUNTERBLAST Addendum Update

We have been working at length to get the first Addendum compiled with the errata and clarifications for COUNTERBLAST since its release last August, but it has been slow going. To let you all know, It's just the two of us, Vicky and I, currently working on all of the Bombshell stuff. I am also still sculpting for clients, fully booked, to make ends meet. Unfortunately Bombshell is not yet a vast game company with big budgets for projects and full-time staff to develop our products. This makes it very challenging to work on new releases and rules updates, but they are coming along.

We want to address the posts in the Facbook Group as well as all of the questions from the Forums to make sure the little engine Brett built runs as smoothly as possible. So, Vicky has been going through the rules and crew lists with a fine-toothed comb to make sure as much stuff is corrected and clarified to make the game as playable and as fun as possible.

We are making plans right now to release COUNTERBLAST models in 15mm later this year and as such should not impact what we have in store for the 30mm stuff. In other words, we are not planning to replace 30mm releases with 15mm, but we want to expand on them. There will also be a mention of 15mm gaming in the upcoming FREE CB Addendum PDF. Vicky is very near completion of the Addendum rules and text, all we need to do is some editing and put it in a container for you to download. We expect to have this available by the end of February.

Later this year Bombshell Miniatures is planning to release Mission Directive 1 which will be a supplement with additional rules, pre-built characters, and new missions. These will be optional things you can add to your Adventure Battles bringing more actions, weapons, gear, hazards, and excitement to the game.

So, thanks for your patience and encouragement! It is so much fun to see how you are all enjoying the models and posting your terrific paint jobs and conversions. It is a great inspiration for us here at Bomb Squad Central to see everyone’s enthusiasm for our work.

Friday, February 6, 2015

The Terror from Outer Space, Game One

LXG have posted the first bat-rep in their campaign coverage of COUNTERBLAST. 

Here are Vicky's notes on the outcome of the game:

We are currently working on an errata and addendum to revise and clarify things for Counterblast overall, which will include some adjustments to troop stats as well as a readjusting of requisition points.  We apologize for any confusion so far. Please know we also plan to revise and update all of the free faction card files, and they will be available for free download in our web store when we get them completed. But to immediately address some of the issues and questions (in no particular order) seen in Game One of “The Terror from Outer Space”:

Robots are immune to Panic as per the Robot Special Rule, pg. 77. There is an example regarding this on pg. 29-30 under Panic Level examples.

GDF are Disciplined as per pg. 80 under the faction rules. Disciplined means a GDF model may roll an extra die on Leadership checks and discard the lowest result. Please see pg. 74. I don't know if that came into play or might have helped a situation during the game.

I noticed 2nd Class Elitist made use of the GDF’s Teamwork and Dependable gear advantages which are also under the faction rules. Go GDF! :)

Infiltrators may begin the game on Overwatch, please see pg. 75.  Concerning Overwatch (please see pg. 44), be aware that when a model declares an Overwatch attack, both models (the attacking model and the target model) make an Initiative check, Target 7. If the model on Overwatch scores successes equal to or greater than the target model, it may perform a ranged attack at once with its normal modifiers. Otherwise it receives minuses for each success less than the target model rolled. (For example, if it rolled one success and the target rolled three successes, it would make the attack at -2 in addition to its normal modifiers. Remember anything over half a ranged weapon's range is considered long range and incurs a -1.

I didn’t notice that you made the Initiative check when Overwatch came up, but I may have missed it. If you didn’t, that might have made a difference in whether the Security Bot was lost.

I would also suggest remembering to use those Order tokens! :) One use of Order tokens is to add a +1 modifier to ANY skill check being performed by ANY crew member. Please see page 53 for a complete list of how Order tokens may be used.

I didn’t really see anyone make use of Order tokens during the game, although Ali A. managed to steal one with her Eyespy!

The Edo Trapper should have Chameleon as well as a psi skill of 1+0, instead of no Psionic skill. It should also only have 1 body and 1 mind. Its requisition cost will change as well. This will be corrected in the errata, and we apologize for these errors.

I think 2nd Class Elitist wanted to know if you could leave combat? Yes, you can! Please check out Disengage pg. 35-36 for how.

Be aware that losing a leader increases Panic one more than his/her level. Not sure if this was done or not, and I don’t think it really would have made a difference with the Robot being immune to Panic. Something to keep in mind for the future though.

Remember Sticky Goo (pg. 77-78) can be removed with one success on an Initiative check, Target 5, taken as an Operational action during a model’s activation. Again, if you’re having trouble, remember those Order tokens! :)

The following is regarding the charging issue with the Psider and its Melee Reach.
Rules for Charge are on pg. 35

Regarding Melee weapons with range or Reach, that is, a melee weapon with a range value greater than zero:

We don't have a detailed description of Reach although it is mentioned under the Melee Weapons section on pg. 58, so we will elaborate on that to help clarify things. There is a definition of Engaged in the Game Terms section on pg. 252, "When two opposing models are in base-to-base contact they are said to be engaged". But as you've probably surmised, there is at least one exception to this and that is a melee weapon with Reach which allows you to engage an enemy not in base to base contact.

When charging, does the attacking model with melee ranged have to get in base to base contact?

When charging, yes. Due to the ferocious nature of charging, the attacking model is rushing forward to clash with the enemy, placing it in base to base contact (engaged) which will allow the defending model to counter. Please note that this allows other defending models within 1" to close the distance as a free action to engage the model as well. Please see the section regarding Charging, pg. 35. Many game systems grant an attacking model a bonus for charging, but penalize them, too, (usually their guard) as charging tends to be reckless.

That said, an attacking model CAN make a normal move within melee weapon range and attack, but that does NOT count as charging. This would represent a more controlled and cautious approach to an enemy. While it is true the attacking model won't receive the charging bonus to their attack roll, a defending model not equipped with a melee weapon with range will definitely be at a disadvantage, unable to counter until they can first move into base to base contact with their attacker.

Can unengaged models with melee weapon reach support combats they are not in BtB contact with?

Yes, they can, but a critical failure means they strike their ally. This is not detailed in the book and will be added as errata.

Is disengage necessary if fighting in melee from range? No, unless the model being moved away from has a weapon with the appropriate Reach to attack the disengaging model.

What melee range do pistols/rifles have? Pistols and rifles have a melee range of 0. You can certainly shove a pistol into an opponents ribs and fire. Rifles, due to their bigger size, are clumsier to use in melee and incur a -1 penalty when used in this manner. See the chart on pg. 59. We will add clarification on this as well.

Can a Melee ranged weapon be used in Run and Gun?

But maybe there should be a similar 'Slash and Dash' rule to allow such a cinematic action.

Slash and Dash (2 Actions)
Slash and Dash requires two actions and allows a model to perform a melee attack with a melee weapon with Reach at any point during a normal Movement action. Both of these actions must be used during the same activation. Because of the rushed nature, this ranged attack incurs a -1 modifier, and only one model may be targeted with this attack.

Some issues we are discovering baffle me as to why we didn’t catch them beforehand. I guess sometimes when you’re too close to something you can’t see the forest for the trees. It’s helped to step away from this and come back to it with fresh eyes (or at least rested ones) to try and make it better. Know we are very appreciative of the time and energy you all are putting into playing this game. We sincerely hope you are enjoying it, in spite of its flaws. Hopefully, we can get them corrected soon.

Take care, and game on!

Friday, January 30, 2015

New Releases January

Right down to the wire as usual we offer up this latest batch of new releases for January. Candy the Mobile Sniper is our Babe™ of the month and she comes to us from the capable hands of sculptor Chad Hoverter. For your Counterblast modeling and converting needs comes a set of brains with brainstems and eyes for upgrading your bots with bio-implants as well as a sprue of various equipment and tools to kit out your crew members.

Also, dipping our toe into the 15mm pool, is the MicroBabes Set. This initial release of four tough sci-fi girls is the first in an entire range of 15mm sci-fi miniatures planned for release this year. Future Counterblast releases will see 15mm counterparts available for your choice of gaming scales. More on this will be announced later.

10036 Candy the Mobile Sniper - $9.99

15001 MicroBabes Set - $5.99

36028 Cybrains (2) - 2.99
36029 Equipment & Tools - $2.99

Sunday, January 11, 2015

DR. ZARDOV has been Spotted!

While putting together some of the studio models for  COUNTERBLAST I noticed there was a surprising coincidence with the plastic domes for the GDF troops and some of the Bots models. I wish I could say this was planned from the beginning but that's part of what makes this hobby fun, flashes of inspiration to fuel creativity!

It seems that a couple of the plastic domes are exactly the same size as the collar sections of the HLpR Bot chassis and the BdE Bot chassis. Since they are bots there is really no reason for them to need bubble helmets but the image stuck with me. So I started thinking whether I wanted to add gizmos like inside the dome on the Robot from Lost in Space or something else.

It would be way cooler, and more pulp in nature, to put floating brains in there! You can check out some more cultural and aesthetic implications of the trope brain-in-the-jar like I did here. So after looking at that I sculpted up a few brains to go with my Renegade Bot Lancer crew.

But the leader needed to be special, with a menace like Darth Vader. So, after researching some appropriate pulp-sounding names I settled on Dr. Zardov. I told Vicky about my idea for the characters and how he was experimenting with Mekkus technology when something went wrong.

She set about to write his backstory and work up what stats he and his crew might have. In the meantime I made a few other brains and assembled the parts for my crew.

It would be one thing if this was a one-off project, but why keep all this coolness just to myself? Bombshell Miniatures is all about the fun of hobby gaming! So, I sent off a few extra parts to be mastered and as soon as they come back, we will be offering a Lancer Faction Starter Set for Dr. Zardov and the Robot Menace with all of the parts for you to convert your own Renegade Bot crew.

We will have a bundle deal available at a special price to make Dr. Zardov and all of his robot minions. Plus, the brain sprue and an all new equipment sprue including Maelee's wrench, an air tank, tool pouch, weapon scopes, data pad, and ultonium container,  will be available separately so that you can make your own conversions, too!

We'll keep you posted!
The Sculptdude

Friday, January 2, 2015

The Runner up - COUNTERBLAST!

We want to thank everyone for voting for COUNTERBLAST and helping to get the word out! Even though COUNTERBLAST is the runner up, LXG has offered to cover it in its' own campaign in addition to the winner, Warzone: Resurrection.

Congratulations to the winner we randomly selected from the voters of the LXG Campaign Contest - Daniel Hinds-Bond!
He will be receiving his choice of one COUNTERBLAST Faction Core Starter Set, One Core Rulebook & PDF, and a COUNTERBLAST T-Shirt!

Just to give you some metrics of what we were up against here are some facts:

Warzone was originally published by Target Games in 1995. A new edition of Warzone was unveiled in February 2013 by Prodos Games (under license to Paradox Entertainment): Mutant Chronicles Warzone Resurrection. Their Kickstarter project for the revised edition of the game was successfully funded on April 15, 2013 at £161,851 from 962 backers. Their Facebook Group has 1,301 active members and 5,317 Likes on their page. Warzone: Resurrection received 85+ votes.

COUNTERBLAST was launched as a Kickstarter project and successfully funded on March 21, 2014 with $35,562 from 289 backers and hit the market in August of the same year. Bomshell Miniatures currently has 267 active members on the Facebook Group and 1,931 Likes to our page. We completed the contest scoring 74 votes.

We are very proud that our player-base stepped up and let their voice be heard to promote something fresh in tone, scope, and design from what currently holds the majority of the miniatures’ gaming market. The exposure from the campaign coverage by LXG over the coming months will bring in lots of new players and will fuel the forges here at the Bombshell Factory to turn out new exciting models and rules supplements for our flagship game!

Monday, December 29, 2014


The League of Extraordinary Gamers is hosting a contest to determine which game system and campaign they will be covering in 2015. One of the choices on their list is Bombshell Miniatures' COUNTERBLAST Adventure Battle Game.

Although you do have a chance to win prizes by voting on their site, we're upping the ante! We will be awarding our OWN prize randomly chosen from among the votes for COUNTERBLAST. This lucky voter will receive their choice of one Faction Core Starter Set, one printed Core Rulebook with link for PDF download and one T-Shirt (M, L, XL, XXL).

The deadline is Midnight December 31st, EST!